Come on Inn: First Stay

CoI: First Stay currently does not have a release date yet and is being made with Ren'py, a visual novel engine. It will be free to play, but Patreon donations or donations upon downloading are welcome as support for the expanded edition. An expanded edition would feature a 3D inn with lots of customization options, more stories, and of course, fully fleshed out romantic routes with each eligible character.

The objective of CoI:FS is to make a good impression on three new guests at your inn.

Characters

The Innkeeper: The main character of the game; her name, as well as the inn's name, are given by the player. Ever since she was a child, she has always loved hearing tales from adventurers at the local inn. She ventured out to go make her own stories, but decided that things weren't as exciting when one experienced them in person, and opted to start her own inn in order to collect more tales and hijinks from customers.

Cecil: Tall and slender, Cecil is a rarity, for elves are known for archery and keeping to themselves. Cecil, however, is more than his appearance. He works as a Defender, a warrior from a guild focused on defending clients, escorts through perilous lands, and hired swords. Cecil's smile is a little shy, but underneath is a strong heart.

Nikolai: Nikolai is eye-catching; despite his cool demeanor and perpetual deadpan expression, he exudes confidence from the feather in his hat down to his finely crafted leather boots. As both a duelist and a hunter, he is good at laying traps and striking with swift precision. Nikolai enjoys solace, but maybe he's not as unfriendly as he appears.

Sacha: Sacha is a Mawrian, a humanoid cat race known for being fierce warriors and fighters in all sorts of combat practices. Despite that, Sacha is a white mage, a healer who can wield magic to aid their healing skills. He is friendly and is rarely seen sitting still.

Gameplay

CoI:FS will be a brief visual novel demo. The player will have a couple of choices to make, some of which will impact whether the new guests will want to come back to the inn or not, while others will unlock a surprise.

A fully expanded game would feature a more detailed choice selection system, 3D inn with positionable decor, full romantic routes with the main cast, and more side story content.

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(All designs not final and are subject to change)
A woman with long hair and warm face, Elven man with short hair, human man with curly hair and fancy hat, and dark-skinned cat boy with a staff